This is a guest post by Samantha Webb. Samantha is an experienced Scrum Master and Agile coach working in the computer games and eSports industry. She spends a lot of time both inside and outside work mentoring professionals new to the Scrum Master role as well as coaching teams in Agile.
Whether or not you are familiar with the world of MMOs or RPGs (that’s massively multiplayer online games and role-playing games), there are a lot of lessons that can be learned from the virtual world and applied in the real one. This is certainly true of my experience working in Agile environments as well, and this article aims to look at some of the practices introduced in online games that can help Scrum Masters improve their own practices.
One of the most common questions I hear from new Scrum Masters – and also often those with more experience under their belt – is how they can better themselves. Inspection and adaptation are two of the three pillars of Scrum, so it is no surprise that the best practitioners I know apply these pillars to their own practice. Lately I’ve found myself offering up similar advice to many Scrum Masters in different circumstances, so I thought the time had come to put quill to parchment and record my advice for other Scrum Master adventurers.